
So turning the HUD Res ON/OFF didn't make any difference. Also, I made that test in-game where the HUDs weren't detected as such. When it's ON, it's so blurry that the upper and right borders of the screen have a darkened blurry line. But then again, SWITCH 0.5.1 was blurrier than 0.9 so it could've been because of that. Regardless of whether the Full HUD Res is ON or OFF. On SWITCH 0.5.1 I saw that the game has around 5 FPS more than in 0.9. > As far as shader removal goes, the two versions detect the vertical/pixel shaders differently!!! > SWITCH 0.9 doesn't have artifacts but offers lower FPS.

> SWITCH 0.5.1 has artifacts but offers higher FPS. In a NUTSHELL (Same as with Naruto Full Burst) : Screen artifacts(broken effects, double images, etc).

Broken screen in main menu and Ultimate Jutsu(and most likely other stuff, too). due to the fact that it's a stable enough version, for comparison and out of curiosity. In-game: 50% 100% // HUDs are blurred but that's nothing new. Intro: 50% 100% // Should it be affected by SWITCH?įree Battle menu: 50% // I think the BG elements should be blurred.Ĭharacter Select: 50% // And here everything is blurred. Full HUD Res doesn't detect all elements. + Game doesn't freeze and exit when you select "Free Battle" or something else.

Surprise, surprise! SWITCH 0.9 works differently for Naruto Storm Revolution compared to Naruto Full Burst.
